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SIGGRAPH
1995
ACM
15 years 10 months ago
TicTacToon: a paperless system for professional 2D animation
TicTacToon is a system for professional 2D animation studios that replaces the traditional paper-based production process. TicTacToon is the first animation system to use vector-...
Jean-Daniel Fekete, Érick Bizouarn, Eric Co...
CGF
2010
204views more  CGF 2010»
15 years 6 months ago
Automatic Animation for Time-Varying Data Visualization
This paper presents a digital storytelling approach that generates automatic animations for time-varying data visualization. Our approach simulates the composition and transition ...
Li Yu, Aidong Lu, William Ribarsky, Wei Chen
TOG
2008
117views more  TOG 2008»
15 years 6 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
ISVC
2005
Springer
15 years 12 months ago
Adding Hand Motion to the Motion Capture Based Character Animation
Abstract. Most character motion capture data does not contain secondary motions like detailed hand motion, therefore the resultant animation looks unnatural due to the stiffness of...
Ge Jin, James K. Hahn
TACAS
2004
Springer
127views Algorithms» more  TACAS 2004»
15 years 11 months ago
MetaGame: An Animation Tool for Model-Checking Games
Abstract. Failing model checking runs should be accompanied by appropriate error diagnosis information that allows the user to identify the cause of the problem. For branching time...
Markus Müller-Olm, Haiseung Yoo