Sciweavers

2677 search results - page 195 / 536
» Animating pervasive computing
Sort
View
FUIN
2010
136views more  FUIN 2010»
15 years 3 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel

Source Code
1499views
17 years 2 months ago
Bullet - 3D Game Multiphysics Library
Bullet 3D Game is a modular extendible C++ Multiphysics Library that provides the state of the art collision detection, soft body, and rigid body dynamics.
ASM
2010
ASM
16 years 3 months ago
Towards Validation of Requirements Models
Abstract. The aim of this paper is to gradually introduce formalism in the requirement engineering phase in order to facilitate its validation. We analyze and elicit our requiremen...
Atif Mashkoor, Abderrahman Matoussi
CA
2003
IEEE
15 years 11 months ago
Language-Driven Nonverbal Communication in a Bilingual Conversational Agent
This paper describes an animated conversational agent called Kare1 which integrates a talking head interface with a linguistically motivated human-machine dialogue system. The age...
Scott A. King, Alistair Knott, Brendan McCane
PROCEDIA
2010
109views more  PROCEDIA 2010»
15 years 1 months ago
Ridge regression ensemble for toxicity prediction
Traditional methods of assessing chemical toxicity of various compounds require tests on animals, which raises ethical concerns and is expensive. Current legislation may lead to a...
Marcin Budka, Bogdan Gabrys