: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
In this paper, we propose a computational model for social interaction between three people in a conversation, and demonstrate results using human video motion synthesis. We utilis...
Dumebi Okwechime, Eng-Jon Ong, Andrew Gilbert, Ric...
We introduce a fully automatic algorithm which optimizes the high-level structure of a given quadrilateral mesh to achieve a coarser quadrangular base complex. Such a topological ...
In the area of 3D shape analysis, research in mesh segmentation has always been an important topic, as it is a fundamental low-level task which can be utilized in many application...
bstraction of Wildlife Footage using Gaussian Mixture Models and the Minimum Description Length Criterion David Gibson Neill Campbell Barry Thomas Department of Computer Science Un...
David P. Gibson, Neill W. Campbell, Barry T. Thoma...