Sciweavers

202 search results - page 15 / 41
» Animation 2000
Sort
View
CGI
2000
IEEE
15 years 7 months ago
Fast and Stable Animation of Cloth with an Approximated Implicit Method
Realistic animation of soft objects such as cloth is essential for plausible character animation. Many techniques have been proposed for the simulation of soft objects, and most o...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Ch...
87
Voted
WSCG
2000
93views more  WSCG 2000»
15 years 3 months ago
Real-time Animation Technique for Flexible and Thin Objects
In this paper, we propose an e cient technique for the animation of exible thin objects. Massspring model was employed to represent the exible objects. Many techniques have used t...
Young-Min Kang, Jeong-Hyeon Choi, Hwan-Gue Cho, Do...
127
Voted
CGF
2000
158views more  CGF 2000»
15 years 2 months ago
Unsteady Flow Visualization by Animating Evenly-Spaced Streamlines
In recent years the work on vector field visualization has been concentrated on LIC-based methods. In this paper we propose an alternative solution for the visualization of unstea...
Bruno Jobard, Wilfrid Lefer
136
Voted
SIGGRAPH
2000
ACM
15 years 6 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
112
Voted
AUIC
2000
IEEE
15 years 7 months ago
Evaluation of Animation Effects to Improve Indirect Manipulation
This paper describes an experiment we have conducted to explore the effectiveness of animation in improving indirect manipulation operations. Indirect manipulation operations are ...
Bruce H. Thomas, Victor Demczuk