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HUMO
2000
Springer
15 years 6 months ago
Realistic Synthesis of Novel Human Movements from a Database of Motion Capture Examples
In this paper we present a system that can synthesise novel motion sequences from a database of motion capture examples. This is achieved through learning a statistical model from...
L. M. Tanco, Adrian Hilton
118
Voted
AAI
2000
122views more  AAI 2000»
15 years 2 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
109
Voted
SIGGRAPH
2000
ACM
15 years 6 months ago
Sampling plausible solutions to multi-body constraint problems
Traditional collision intensive multi-body simulations are difficult to control due to extreme sensitivity to initial conditions or model parameters. Furthermore, there may be mu...
Stephen Chenney, David A. Forsyth
139
Voted
ISORC
2000
IEEE
15 years 7 months ago
Experimentation in CPU Control with Real-Time Java
This paper describes experiences in using an O.O. language (Java) in designing, prototyping and evaluating a CPU manager. QoS Animator facilitates the execution of object oriented...
Gerasimos Xydas, Jerome Tassel
126
Voted
DEFORM
2000
15 years 3 months ago
Interactive Modelling of MPEG-4 Deformable Human Body Models
: Acquisition of various human body models is useful in many cases. In this paper, we present some of our recent work on body creation tools. Our goal is to enable rapid creation o...
Hyewon Seo, Frederic Cordier, Laurent Philippon, N...