Visualization algorithms have seen substantial improvements in the past several years. However, very few algorithms have been developed for directly studying data in dimensions hi...
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Acceleration structures used for ray tracing have been designed and optimized for efficient traversal of static scenes. As it becomes feasible to do interactive ray tracing of movi...
Rule-based systems employed to model complex object behaviours, do not necessarily provide a realistic portrayal of true behaviour. To capture the real characteristics in a specif...
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal i...
Marcelo Kallmann, Etienne de Sevin, Daniel Thalman...