Facial expressions and speech are means to convey information. They can be used to reinforce speech or even complementary to speech. The main goal of our research is to investigate...
We present a method for the rapid and controllable simulation of the shattering of brittle objects under impact. An object to be broken is represented as a set of point masses con...
Automatic recovery of eye gestures from image sequences is one of the important topics for face recognition and model-based coding of videophone sequences. Usually complicated mod...
Ilse Ravyse, Hichem Sahli, Jan Cornelis, Marcel J....
The motion of a non-rigid scene over time imposes more constraints on its structure than those derived from images at a single time instant alone. An algorithm is presented for si...
Sundar Vedula, Simon Baker, Steven M. Seitz, Takeo...
Skinning geometry effectively continues to be one of the more challenging and time consuming aspects of character setup. While anatomic and physically based approaches to skinning...