Human faces are attractive and effective in every-day communication. In human-computer interaction, because of the lack of sufficient knowledge and appropriate tools to model and ...
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
Facial animation has been combined with text-to-speech synthesis to create innovative multimodal interfaces. In this paper, we present an architecture for this multimodal interfac...
Proof Animation™ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsiz...
A new tool for computing and visualizing the operation of power system components and systems is presented. One component of the tool is a time domain simulator that operates in t...
A. P. Sakis Meliopoulos, George J. Cokkinides, Ben...