We describe several value-by-area cartogram animation algorithms that can be used to visualize geographically distributed continuous spatiotemporal data that often occur in GIS sy...
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
A method of using a moving texture alpha-mask to represent scientific data is described, for the purpose of visualizing continuous fluid dynamics fields. The method combines strea...
Language learning is a relatively new application for natural language processing (NLP) and for intelligent tutoring and learning environments (ITLEs). NLP has a crucial role to p...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...