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» Animation Techniques for Chain-Coded Objects
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SIGGRAPH
2000
ACM
15 years 2 months ago
Interactive manipulation of rigid body simulations
Physical simulation of dynamic objects has become commonplace in computer graphics because it produces highly realistic animations. In this paradigm the animator provides few phys...
Jovan Popovic, Steven M. Seitz, Michael Erdmann, Z...
NIPS
2000
14 years 11 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
RE
2004
Springer
15 years 3 months ago
Fluent-Based Animation: Exploiting the Relation between Goals and Scenarios for Requirements Validation
Scenarios and goals are effective and popular techniques for requirements definition. Validation is essential in order to ensure that they represent what stakeholders actually wan...
Sebastián Uchitel, Robert Chatley, Jeff Kra...
SIGGRAPH
1995
ACM
15 years 1 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel
TOG
2008
142views more  TOG 2008»
14 years 9 months ago
Fast animation of turbulence using energy transport and procedural synthesis
We present a novel technique for the animation of turbulent fluids by coupling a procedural turbulence model with a numerical fluid solver to introduce subgrid-scale flow detail. ...
Rahul Narain, Jason Sewall, Mark Carlson, Ming C. ...