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» Animation Techniques for Chain-Coded Objects
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CEC
2010
IEEE
14 years 11 months ago
Non-rigid 3D face shape reconstruction using a genetic algorithm
This paper proposes a method for reconstructing non-rigid 3D shapes from noisy 2D shapes. The proposed method estimates the 3D shape bases and projection matrices, exploiting low-r...
Jong-Min Park, Hyun-Chul Choi, Se-Young Oh
ICHL
2009
165views Education» more  ICHL 2009»
14 years 7 months ago
Learning Knowledge Management Concepts via the Use of a Scenario Building Tool on an E-Learning Platform
As e-learning or blended learning is more and more popular these days, but with the lack of certain tools, most of the e-learning objects are just simple power point files, pdf fil...
Teresa B. Y. Liew, Eric Tsui, Patrick S. W. Fong, ...
CG
1999
Springer
14 years 9 months ago
A distributed device diagnostics system utilizing augmented reality and 3D audio
Augmented Reality brings technology developed for virtual environments into the real world. This approach can be used to provide instructions for routine maintenance and error diag...
Reinhold Behringer, Steven Chen, Venkataraman Sund...
EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Fitted BVH for Fast Raytracing of Metaballs
Raytracing metaballs is a problem that has numerous applications in the rendering of dynamic soft objects such as fluids. However, current techniques are either limited in the vi...
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Lo...
PG
2000
IEEE
15 years 2 months ago
FEM-Based Dynamic Subdivision Splines
Recent years have witnessed dramatic growth in the use of subdivision schemes for graphical modeling and animation, especially for the representation of smooth, oftentimes complex...
Hong Qin