Sciweavers

186 search results - page 31 / 38
» Animation Techniques for Chain-Coded Objects
Sort
View
CGF
2008
165views more  CGF 2008»
14 years 10 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
UML
2005
Springer
15 years 3 months ago
Workshop Report: Model Driven Development of Advanced User Interfaces (MDDAUI)
Abstract. This paper reports about the workshop Model Driven Development of Advanced User Interfaces (MDDAUI) which was held on October 2nd, 2005 at the MoDELS/UML 2005 conference ...
Andreas Pleuß, Jan Van den Bergh, Stefan Sau...
TKDE
2011
168views more  TKDE 2011»
14 years 4 months ago
On Computing Farthest Dominated Locations
—In reality, spatial objects (e.g., hotels) not only have spatial locations but also have quality attributes (e.g., price, star). An object p is said to dominate another one p , ...
Hua Lu, Man Lung Yiu
CHI
2009
ACM
15 years 10 months ago
Learning how: the search for craft knowledge on the internet
Communicating the subtleties of a craft technique, like putting a zipper into a garment or throwing a clay pot, can be challenging even when working side by side. Yet HowTo conten...
Cristen Torrey, Elizabeth F. Churchill, David W. M...
CVPR
2010
IEEE
15 years 6 months ago
Locally-Parametric Pictorial Structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar