Virtual reality technology is reported that the use of virtual reality(VR) as an educational tool can increase student interests, understanding and creative learning because of en...
This paper presents an experimental evaluation of a program visualisation tool. Computer science students in an introductory object oriented programming course in Java were asked ...
Compiler and programming language implementation courses are integral parts of many computer science curricula. However, the range of topics necessary to teach in such a course ar...
A programming exercise on recursion in which students create drawings of simple and bracketed Lindenmayer Systems provides a context for exploring additional computer science conc...
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...