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» Annotation Framework Validation Using Domain Models
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DIGRA
2003
Springer
15 years 8 months ago
Game Design Patterns
We present a model to support the design, analysis, and comparison of games through the use of game design patterns, descriptions of reoccurring interaction relevant to game play....
Staffan Björk, Sus Lundgren, Jussi Holopainen
ENTCS
2010
82views more  ENTCS 2010»
15 years 3 months ago
A Strict-Observational Interface Theory for Analysing Service Orchestrations
Service oriented computing is an accepted architectural style for developing large, distributed software systems. A particular promise of such architectures is service orchestrati...
Philip Mayer, Andreas Schroeder, Sebastian S. Baue...
150
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AINA
2007
IEEE
15 years 7 months ago
An Agent-Based Architecture for Context-Aware Communication
We propose an agent-based architecture that allows context-aware communication between users. In seeking a model that is suitable for the design of the required functionalities of...
Romelia Plesa, Luigi Logrippo
UAI
2007
15 years 4 months ago
A System for Ontologically-Grounded Probabilistic Matching
This paper is part of a project to match descriptions of real-world instances and probabilistic models, both of which can be described at mulvel of abstraction and detail. We use ...
Rita Sharma, David Poole, Clinton Smyth
CRIWG
2006
15 years 4 months ago
Analyzing the Roles of PDA in Meeting Scenarios
This paper proposes a conceptual model standardizing the meeting information structures underlying several scenarios o PDA use in meetings. The paper characterizes the memory and p...
Gustavo Zurita, Pedro Antunes, Luís Carri&c...