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AAAI
2010
15 years 6 months ago
Reinforcement Learning via AIXI Approximation
This paper introduces a principled approach for the design of a scalable general reinforcement learning agent. This approach is based on a direct approximation of AIXI, a Bayesian...
Joel Veness, Kee Siong Ng, Marcus Hutter, David Si...
AAAI
2010
15 years 6 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
DAIS
2010
15 years 6 months ago
A Reconfiguration Language for Virtualized Grid Infrastructures
The growing needs in computational power to answer to the increasing number of on-line services and the complexity of applications makes it mandatory to build corresponding hardwar...
Rémy Pottier, Marc Léger, Jean-Marc ...
COLING
2008
15 years 6 months ago
Classifying What-Type Questions by Head Noun Tagging
Classifying what-type questions into proper semantic categories is found more challenging than classifying other types in question answering systems. In this paper, we propose to ...
Fangtao Li, Xian Zhang, Jinhui Yuan, Xiaoyan Zhu
CORIA
2008
15 years 6 months ago
Classification dynamique par treillis de concepts pour la recherche d'information sur le web
This paper presents an iterative and interactive information retrieval system to search on the web using formal concept analysis (FCA). FCA provides a natural way to organise objec...
Emmanuel Nauer, Yannick Toussaint