A pattern is a model or a template used to summarize and describe the behavior (or the trend) of a data having generally some recurrent events. Patterns have received a considerab...
The design of deterministic and fair mechanisms for selection among a set of self-motivated agents based solely on these agents' input is a major challenge in multiagent syst...
In this work a cooperative, bid-based, model for problem decomposition is proposed with application to discrete action domains such as classification. This represents a significan...
We have developed Environmental Scenario Search Engine (ESSE) for parallel data mining of a set of conditions inside distributed, very large databases from multiple environmental ...
Mikhail N. Zhizhin, Eric A. Kihn, Vassily Lyutsare...
We present the architecture, user interface and prototype implementation of Fluid Voice, a proximity based mobile group communication system for opportunistic social exchanges. It...