We investigate rendering methods for 2D tactile arrays. We present four rendering methods, two of which are anti-aliased methods to improve display quality and smoothness. We desc...
This paper presents a novel source code transformation for control flow optimizationcalled loop nest splitting which minimizes the number of executed if-statements in loop nests ...
We present a system-level approach for power optimization under a set of user specified costs and timing constraints of hard real-time designs. The approach optimizes all three d...
We present a paradigm and toolkit for rapid prototyping of interactive, animated 3D graphics programs. The paradigm has its roots in declarative programming, emphasizing immutable...
A fifteen week module on software engineering management exposed graduate students to practical aspects of the management of software development: emphasizing the recording and an...