Sciweavers

1775 search results - page 235 / 355
» Antichains on Three Levels
Sort
View
SIGGRAPH
1994
ACM
15 years 5 months ago
FBRAM: a new form of memory optimized for 3D graphics
FBRAM, a new form of dynamic random access memory that greatly accelerates the rendering of Z-buffered primitives, is presented. Two key concepts make this acceleration possible. ...
Michael F. Deering, Stephen A. Schlapp, Michael G....
ICS
1992
Tsinghua U.
15 years 5 months ago
The CODE 2.0 graphical parallel programming language
CODE 2.0 is a graphical parallel programming system that targets the three goals of ease of use, portability, and production of efficient parallel code. Ease of use is provided by...
Peter Newton, James C. Browne
SIGGRAPH
1994
ACM
15 years 5 months ago
The RADIANCE lighting simulation and rendering system
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with...
Gregory J. Ward
ASPDAC
1998
ACM
72views Hardware» more  ASPDAC 1998»
15 years 5 months ago
Space- and Time-Efficient BDD Construction via Working Set Control
Binary decision diagrams (BDDs) have been shown to be a powerful tool in formal verification. Efficient BDD construction techniques become more important as the complexity of proto...
Bwolen Yang, Yirng-An Chen, Randal E. Bryant, Davi...
ACCV
2009
Springer
15 years 5 months ago
Semantic Classification in Aerial Imagery by Integrating Appearance and Height Information
Abstract. In this paper we present an efficient technique to obtain accurate semantic classification on the pixel level capable of integrating various modalities, such as color, ed...
Stefan Kluckner, Thomas Mauthner, Peter M. Roth, H...