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ICAT
2006
IEEE
15 years 6 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ICRA
2006
IEEE
150views Robotics» more  ICRA 2006»
15 years 6 months ago
Navigation of Unmanned Marine Vehicles in Accordance with the Rules of the Road
Abstract— This paper is concerned with the in-field autonomous operation of unmanned marine vehicles in accordance with convention for safe and proper collision avoidance as pre...
Michael R. Benjamin, Joseph A. Curcio, John J. Leo...
110
Voted
INFOCOM
2006
IEEE
15 years 6 months ago
TCP Internal Buffers Optimization for Fast Long-Distance Links
— In recent years, issues regarding the behavior of TCP in high-speed and long-distance networks have been extensively addressed in the networking research community, both becaus...
Andrea Baiocchi, Saverio Mascolo, Francesco Vacirc...
89
Voted
IROS
2006
IEEE
113views Robotics» more  IROS 2006»
15 years 6 months ago
A Hybrid Approach to Practical Self Collision Detection System of Humanoid Robot
— Online self collision detection system for humanoid robots is an essentially important function for developing sensor based behaviors without worrying about breaking hardware. ...
Kei Okada, Masayuki Inaba
ISSRE
2006
IEEE
15 years 6 months ago
BPEL4WS Unit Testing: Test Case Generation Using a Concurrent Path Analysis Approach
BPEL is a language that could express complex concurrent behaviors. This paper presents a novel method of BPEL test case generation, which is based on concurrent path analysis. Th...
Jun Yan, Zhong Jie Li, Yuan Yuan, Wei Sun, Jian Zh...