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QEST
2008
IEEE
15 years 4 months ago
Quasi-Birth-Death Processes, Tree-Like QBDs, Probabilistic 1-Counter Automata, and Pushdown Systems
We begin by observing that (discrete-time) QuasiBirth-Death Processes (QBDs) are equivalent, in a precise sense, to (discrete-time) probabilistic 1-Counter Automata (p1CAs), and b...
Kousha Etessami, Dominik Wojtczak, Mihalis Yannaka...
AI
2010
Springer
14 years 9 months ago
Soft arc consistency revisited
The Valued Constraint Satisfaction Problem (VCSP) is a generic optimization problem defined by a network of local cost functions defined over discrete variables. It has applicatio...
Martin C. Cooper, Simon de Givry, M. Sanchez, Thom...
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ALGORITHMICA
2010
154views more  ALGORITHMICA 2010»
14 years 9 months ago
On the Convergence of Multicast Games in Directed Networks
We investigate the convergence of the price of anarchy after a limited number of moves in the classical multicast communication game when the underlying communication networks is ...
Angelo Fanelli, Michele Flammini, Luca Moscardelli
ATAL
2009
Springer
15 years 4 months ago
Perspectives and challenges of agent-based simulation as a tool for economics and other social sciences
This paper argues that the agent-based simulation approach is just the one appropriate to the social sciences (including economics). Although there were many predecessor approache...
Klaus G. Troitzsch
COMPGEOM
1996
ACM
15 years 1 months ago
Convex Drawings of Graphs in Two and Three Dimensions (Preliminary Version)
We provideO(n)-timealgorithmsfor constructingthe following types of drawings of n-vertex 3-connectedplanar graphs: 2D convex grid drawings with (3n) (3n=2) area under the edge L1-...
Marek Chrobak, Michael T. Goodrich, Roberto Tamass...