—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Image registrations have been a subject of extensive study over the last decade. They appear in numerous applications including Computer Vision, Pattern Recognition, Medical Image...
In this paper we present a novel method to compute Boolean operations on polygonal meshes. Given a Boolean expression over an arbitrary number of input meshes we reliably and effi...
We present a formal procedure for structure-preserving model reduction of linear second-order and Hamiltonian control problems that appear in a variety of physical contexts, e.g., ...