A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
In this work, we consider the goal of enabling effective voice communication in a TDMA, multi-hop mesh network, using low cost and low power platforms. We consider two primary usa...
Many emerging applications in both wired and wireless networks, such as information dissemination and distributed collaboration in an adversarial environment, need support of secu...
We propose extending these middleware approaches with suitable abstractions to better support protocolbased interaction in mobile applications. To test our approach, we created Obj...
Wireless communication of video poses constraints on information capacity. Region-of-Interest (ROI) video coding provides higher quality in the ROI, but poorer quality in the back...