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NETGAMES
2006
ACM
15 years 5 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
EUROPAR
2006
Springer
15 years 3 months ago
Context Awareness: An Experiment with Hoarding
Abstract. Computer mobility allows people to use computers in varied and changing environments. This variability forces applications to adapt thus requiring awareness of the comput...
João Garcia, Luís Veiga, Paulo Ferre...
CODASPY
2011
14 years 3 months ago
Privacy-preserving activity scheduling on mobile devices
—Progress in mobile wireless technology has resulted in the increased use of mobile devices to store and manage users’ personal schedules. Users also access popular contextbase...
Igor Bilogrevic, Murtuza Jadliwala, Jean-Pierre Hu...
CCR
2008
94views more  CCR 2008»
14 years 12 months ago
ECHOS: edge capacity hosting overlays of nano data centers
In this paper we propose a radical solution to data hosting and delivery for the Internet of the future. The current data delivery architecture is "network centric", wit...
Nikolaos Laoutaris, Pablo Rodriguez, Laurent Masso...
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MOBISYS
2008
ACM
15 years 11 months ago
Peopletones: a system for the detection and notification of buddy proximity on mobile phones
Mobile phones have the potential to be useful agents for their owners by detecting and reporting situations that are of interest. Several challenges emerge in the case of detectin...
Kevin A. Li, Timothy Sohn, Steven Huang, William G...