This paper focuses on the design of high performance VR applications. These applications usually involve various I/O devices and complex simulations. A parallel architecture or gri...
Simulation-based training is increasingly being used within the military to practice and develop the skills of successful soldiers. For the skills associated with successful milit...
Andrew Gordon, Michael van Lent, Martin Van Velsen...
Accounting for the CPU consumption of applications is crucial for software development to detect and remove performance bottlenecks (profiling) and to evaluate the performance of ...
In this paper we present RETALIATE, an online reinforcement learning algorithm for developing winning policies in team firstperson shooter games. RETALIATE has three crucial chara...
Coupling grid applications developed by different teams requires code modification and high S/W engineering effort. In the Ensemble methodology message passing components are deve...