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HCI
2009
14 years 11 months ago
EmoHeart: Automation of Expressive Communication of Emotions in Second Life
In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
AGILEDC
2005
IEEE
15 years 7 months ago
Costs of Compliance: Agile in an Inelastic Organization
Doing agile development in a relatively inelastic environment, where policies and procedures are virtually unchangeable, creates an impedance mismatch between the agile team and i...
John J. Cunningham
AAAI
2004
15 years 2 months ago
Comparing Cognitive and Computational Models of Narrative Structure
A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
David B. Christian, R. Michael Young
IIWAS
2008
15 years 2 months ago
WEB-PerformCharts: a collaborative web-based tool for test case generation from statecharts
Distributed development of software has turned into a natural and modern approach where teams spread over the world cooperate to develop a software product, and this has become po...
Alessandro Oliveira Arantes, Nandamudi Lankalapall...
ESCIENCE
2006
IEEE
15 years 7 months ago
Characterization of Computational Grid Resources Using Low-Level Benchmarks
An important factor that needs to be taken into account by end-users and systems (schedulers, resource brokers, policy brokers) when mapping applications to the Grid, is the perfo...
George Tsouloupas, Marios D. Dikaiakos