Concurrent software is difficult to verify. Because the thread schedule is not controlled by the application, testing may miss defects that occur under specific thread schedules. T...
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
In this paper we demonstrate how we applied information visualization techniques to process monitoring. Virtual instruments are enhanced using history encoding – instruments are...
MMLite is a modular system architecture that is suitable for a wide variety of hardware and applications. The system provides a selection of object-based components that are dynam...
Recently, the number of applications developed for smartphones has dramatically increased; however, at the moment, applications having the purpose of creating and displaying 3D mo...