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VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
15 years 5 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann
SIGGRAPH
1998
ACM
15 years 3 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
SASO
2007
IEEE
15 years 5 months ago
Novel Mathematics-Inspired Algorithms for Self-Adaptive Peer-to-Peer Computing
This paper describes, and evaluates benefits of, a design methodology to translate certain mathematical models into the design of novel, self-adaptive, peer-to-peer (p2p) distrib...
Steven Y. Ko, Indranil Gupta, Yookyung Jo
88
Voted
DAC
2004
ACM
15 years 12 months ago
Automated energy/performance macromodeling of embedded software
Efficient energy and performance estimation of embedded software is a critical part of any system-level design flow. Macromodeling based estimation is an attempt to speed up estim...
Anish Muttreja, Anand Raghunathan, Srivaths Ravi, ...
ATAL
2009
Springer
15 years 5 months ago
Graph-based methods for the analysis of large-scale multiagent systems
Multiagent systems are often characterized by complex, and sometimes unpredictable interactions amongst their autonomous components. While these systems can provide robust and sca...
Wilbur Peng, William Krueger, Alexander Grushin, P...