We consider the case of sparse mobile sensors deployed to implement missions in challenging environments. This paper explores a notion of tour networks that is well suited to circ...
As multithreaded server applications and runtime systems prevail, garbage collection is becoming an essential feature to support high performance systems. The fundamental issue of...
As chip complexity grows, design productivity boost is expected from reuse of large parts and blocks of previous designs with the design effort largely invested into the new parts...
Hiding communication latency is an important optimization for parallel programs. Programmers or compilers achieve this by using non-blocking communication primitives and overlappi...
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...