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MM
1994
ACM
151views Multimedia» more  MM 1994»
15 years 3 months ago
Distributed Parallel Data Storage Systems: A Scalable Approach to High Speed Image Servers
We have designed, built, and analyzed a distributed parallel storage system that will supply image streams fast enough to permit multi-user, "real-time", video-like appl...
Brian Tierney, Jason Lee, Ling Tony Chen, Hanan He...
WORDS
2003
IEEE
15 years 4 months ago
Towards the Delay and Synchronization Control for Networked Real-Time Multi-Object Multimedia Applications
Due to the lack of QoS support, ensuring an acceptable application level QoS for the real-time delivery of multiobject multimedia presentations on the current Internet is very cha...
Haining Liu, Magda El Zarki
DATE
2004
IEEE
177views Hardware» more  DATE 2004»
15 years 3 months ago
Adaptive Prefetching for Multimedia Applications in Embedded Systems
This paper presents a new and simple prefetching mechanism to improve the memory performance of multimedia applications. This method adapts the memory access mechanism to the acce...
Hassan Sbeyti, Smaïl Niar, Lieven Eeckhout
NOSSDAV
2001
Springer
15 years 3 months ago
Lightweight kernel/user communication for real-time and multimedia applications
Operating system enhancements to support real-time and multimedia applications often include specializations and extensions of kernel functionality, as with the kernel HTTP daemon...
Christian Poellabauer, Karsten Schwan, Richard Wes...
CN
2006
161views more  CN 2006»
14 years 11 months ago
A multimedia traffic modeling framework for simulation-based performance evaluation studies
The emergence of high-speed communication systems has enabled the support of complex multimedia applications. The traffic patterns generated by such applications are likely to be ...
Assen Golaup, Hamid Aghvami