— with the ubiquity of handheld devices people can now access information and conduct online transactions virtually anywhere and anytime. In such flexible but less reliable envir...
This paper reviews some attempts that exploit a phenomenon, also known as motion parallax, to estimate the distance of closest approach of a moving object. Despite their success, ...
The assignment problem originally arising from parallel and distributed computing has been investigated intensively since the 70’s when Harold Stone proposed a method to solve i...
In this paper, we present a constraint-based approach for selecting and deploying active network components, called proxylets, which execute on servers within the network to perfo...
The depth perception in the objects of a scene can be useful for tracking or applying visual servoing in mobile systems. 3D time-of-flight (ToF) cameras provide range images which ...