Object-oriented programming is about the creation of reusable classes that are to be extended to capture the specific requirements of the application at hand. However, instead of...
We present a technique for fast estimation of the power consumed by the cache and bus sub-system of a parameterized system-on-a-chip design for a given application. The technique ...
In this paper we address the problem of designing very high throughput finite state machines (FSMs). The presence of loops in sequential circuits prevents a straightforward and g...
The paper describes the concept and implementation of a telecom emulator that features both recongurability and high-speed processing. The emulator can be easily transmuted into ...
Multiple-Phased Systems, whose operational life can be partitioned in a set of disjoint periods, called “phases”, include several classes of systems such as Phased Mission Sys...
Andrea Bondavalli, Ivan Mura, Silvano Chiaradonna,...