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RT
2001
Springer
15 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
SI3D
1999
ACM
15 years 2 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
SIGGRAPH
1999
ACM
15 years 2 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
SIMUTOOLS
2008
14 years 11 months ago
A grid-enabled toolkit for in silico oncology simulations
In silico (on the computer) oncology is a multi-disciplinary field that focuses on the examination and modeling of biological mechanisms related to the phenomenon of cancer. In si...
Theodoros E. Athanaileas, Georgios S. Stamatakos, ...
ICWS
2003
IEEE
14 years 11 months ago
A Web Service Approach to Universal Accessibility in Collaboration Services
The enormous growth in wireless communications and miniaturized handheld devices in the last few years, have given rise to a vast range of new services, for heterogeneous user env...
Sangmi Lee, Sung Hoon Ko, Geoffrey Fox, Kang-Seok ...