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ACMACE
2009
ACM
15 years 6 months ago
Developing multiplayer pervasive games and networked interactive installations using ad hoc mobile sensor nets
We here present Fun in Numbers (FinN), a framework for developing pervasive applications and interactive installations for entertainment and educational purposes. Using ad hoc mob...
Orestis Akribopoulos, Marios Logaras, Nikos Vasila...
179
Voted
JWSR
2008
241views more  JWSR 2008»
15 years 5 months ago
A Model-Driven Development Framework for Non-Functional Aspects in Service Oriented Architecture
: Service Oriented Architecture (SOA) is an emerging style of software architectures to reuse and integrate existing systems for designing new applications. Each application is des...
Hiroshi Wada, Junichi Suzuki, Katsuya Oba
MTA
2006
128views more  MTA 2006»
15 years 5 months ago
Empirical evaluation of the congestion responsiveness of RealPlayer video streams
Increasingly popular commercial streaming media applications over the Internet often use UDP as the underlying transmission protocol for performance reasons. Hand-in-hand with the ...
Jae Chung, Mark Claypool
POPL
2009
ACM
16 years 6 months ago
Positive supercompilation for a higher order call-by-value language
Previous deforestation and supercompilation algorithms may introduce accidental termination when applied to call-by-value programs. This hides looping bugs from the programmer, an...
Peter A. Jonsson, Johan Nordlander
ICQNM
2008
IEEE
178views Chemistry» more  ICQNM 2008»
15 years 12 months ago
A Quantum Network Manager that Supports a One-Time Pad Stream
We have begun to expand the NIST quantum key distribution (QKD) system into a quantum network to support secure cryptography. We are starting with a simple three-node network, one...
Alan Mink, Lijun Ma, Tassos Nakassis, Hai Xu, Oliv...