A novel particle filter, the Memory-based Particle Filter
(M-PF), is proposed that can visually track moving objects
that have complex dynamics. We aim to realize robustness
aga...
Dan Mikami (NTT), Kazuhiro Otsuka (NTT), Junji YAM...
Abstract. The task of similarity search is widely used in various areas of computing, including multimedia databases, data mining, bioinformatics, social networks, etc. For a long ...
Geometric particle swarm optimization (GPSO) is a recently introduced formal generalization of traditional particle swarm optimization (PSO) that applies naturally to both continu...
We introduce a problem directly inspired by its application to DWDM (dense wavelength division multiplexing) network design. We are given a set of demands to be carried over a netw...
We survey determinacy, definability, and complexity issues of Banach-Mazur games on finite and infinite graphs. Infinite games where two players take turns to move a token thro...