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CIDM
2007
IEEE
15 years 6 months ago
Efficient Kernel-based Learning for Trees
Kernel methods are effective approaches to the modeling of structured objects in learning algorithms. Their major drawback is the typically high computational complexity of kernel ...
Fabio Aiolli, Giovanni Da San Martino, Alessandro ...
LICS
2008
IEEE
15 years 8 months ago
Reachability Games and Game Semantics: Comparing Nondeterministic Programs
We investigate the notions of may- and mustapproximation in Erratic Idealized Algol (a nondeterministic extension of Idealized Algol), and give explicit characterizations of both ...
Andrzej S. Murawski
145
Voted
VISUALIZATION
1997
IEEE
15 years 6 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
117
Voted
CGF
2004
98views more  CGF 2004»
15 years 1 months ago
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation
Sound is an indispensable element for the simulation of a realistic virtual environment. Therefore, there has been much recent research focused on the simulation of realistic soun...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
QEST
2007
IEEE
15 years 8 months ago
GRIP: Generic Representatives in PRISM
We give an overview of GRIP, a symmetry reduction tool for the probabilistic model checker PRISM, together with experimental results for a selection of example specifications. 1 ...
Alastair F. Donaldson, Alice Miller, David Parker