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NETGAMES
2006
ACM
15 years 5 months ago
A practical pricing model of inter-domain multicasting based on game theory
— A practical pricing mechanism is the foundation for the deploying of IP multicast in the inter-domain Internet. The IP multicast service model and its pricing mechanism are dis...
Jinjing Zhao, Peidong Zhu, Xicheng Lu, Feng Zhao
ICVS
2001
Springer
15 years 3 months ago
A Framework for Generic State Estimation in Computer Vision Applications
Abstract. Experimenting and building integrated, operational systems in computational vision poses both theoretical and practical challenges, involving methodologies from control t...
Cristian Sminchisescu, Alexandru Telea
FPLAY
2008
15 years 22 days ago
Using conflict theory to model complex societal interactions
Conflict theory can be used to explain the interactions between societies during times of turmoil and change (i.e. revolutions, strikes or everyday debates). Games have been produ...
Ben Medler, Joe Fitzgerald, Brian Magerko
JCP
2007
150views more  JCP 2007»
14 years 11 months ago
Bayesian Networks and Evidence Theory to Model Complex Systems Reliability
Abstract— This paper deals with the use of Bayesian Networks to compute system reliability of complex systems under epistemic uncertainty. In the context of incompleteness of rel...
Christophe Simon, Philippe Weber, Eric Levrat