Pervasive Computing environments require new communication and programming paradigms. In this paper we present our experiences from the implementation of MundoCore, a pervasive co...
In the last decade, e-learning has been introduced to a variety of blended learning scenarios, such as life-long learning, University lectures, and game-based learning. In all the...
Location, presence and messaging services provide the essential ingredients for emerging information and communications services. Nevertheless, the users are concerned about revea...
In dynamic heterogeneous environments, such as Pervasive Computing, context-aware adaptation is a key concept to meet the varying requirements of different clients. To enable such...
In this paper we propose an OWL encoded context ontology (CONON) for modeling context in pervasive computing environments, and for supporting logicbased context reasoning. CONON p...
Xiaohang Wang, Daqing Zhang, Tao Gu, Hung Keng Pun...