This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
The networking and distributed systems communities have recently explored a variety of new network architectures, both for applicationlevel overlay networks, and as prototypes for...
Boon Thau Loo, Tyson Condie, Minos N. Garofalakis,...
The knowledge required to develop complex software has historically existed in programming folklore, the heads of experienced developers, or buried deep in the code. These locatio...
Bugs in concurrent programs are extremely difficult to find and fix during testing. In this paper, we propose Kivati, which can efficiently detect and prevent atomicity violat...
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...