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AIIDE
2009
15 years 5 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
ADBIS
2010
Springer
333views Database» more  ADBIS 2010»
15 years 5 months ago
Horizontal Partitioning by Predicate Abstraction and Its Application to Data Warehouse Design
al Partitioning by Predicate Abstraction and its Application to Data Warehouse Design Aleksandar Dimovski1 , Goran Velinov2 , and Dragan Sahpaski2 1 Faculty of Information-Communic...
Aleksandar Dimovski, Goran Velinov, Dragan Sahpask...
140
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ATAL
2010
Springer
15 years 5 months ago
Learning multirobot joint action plans from simultaneous task execution demonstrations
The central problem of designing intelligent robot systems which learn by demonstrations of desired behaviour has been largely studied within the field of robotics. Numerous archi...
Murilo Fernandes Martins, Yiannis Demiris
ATAL
2010
Springer
15 years 5 months ago
Evaluating directorial control in a character-centric interactive narrative framework
Interactive narrative allows the user to play a role in a story and interact with other characters controlled by the system. Directorial control is a procedure for dynamically tun...
Mei Si, Stacy C. Marsella, David V. Pynadath
CEC
2010
IEEE
15 years 5 months ago
A hybrid genetic algorithm and inver over approach for the travelling salesman problem
This paper proposes a two-phase hybrid approach for the travelling salesman problem (TSP). The first phase is based on a sequence based genetic algorithm (SBGA) with an embedded lo...
Shakeel Arshad, Shengxiang Yang
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