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» Applying Virtual and Augmented Reality in Cultural Computing
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ACMACE
2007
ACM
15 years 3 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
VRST
2006
ACM
15 years 5 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
ACMACE
2007
ACM
15 years 1 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
CHI
2005
ACM
16 years 1 days ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...
VAST
2004
ACM
15 years 5 months ago
A Cultural Heritage Repository as Source for Learning Materials
We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as t...
Manjula Patel, Krzysztof Walczak, Fabrizio Giorgin...