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» Applying Virtual and Augmented Reality in Cultural Computing
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VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
14 years 10 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
VR
2000
IEEE
163views Virtual Reality» more  VR 2000»
15 years 4 months ago
Visuo-Haptic Display Using Head-mounted Projector
This paper proposes a novel ‘Visuo-Haptic Display’ using a Head-Mounted Projector (HMP) with X’tal Vision optics. Our goal is to develop the device which enables an observer...
Masahiko Inami, Naoki Kawakami, Dairoku Sekiguchi,...
ISMAR
2007
IEEE
15 years 6 months ago
A Method for Predicting Marker Tracking Error
Many Augmented Reality (AR) applications use marker-based vision tracking systems to recover camera pose by detecting one or more planar landmarks. However, most of these systems ...
Russell M. Freeman, Simon J. Juliet, Anthony Steed
VRST
2010
ACM
14 years 9 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll
ACII
2007
Springer
15 years 6 months ago
SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity
In this paper we describe an artistic exhibition that took place in our highly-immersive virtual-reality laboratory. We have allowed visitors to explore a virtual landscape based o...
Doron Friedman, Kana Suji, Mel Slater