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CIG
2006
IEEE
15 years 9 months ago
A Behavior-Based Architecture for Realistic Autonomous Ship Control
— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
ICSOC
2009
Springer
15 years 16 days ago
Towards Ontology Matching for Intelligent Gadgets
The FAST gadget development environment allows users to graphically compose intelligent, i.e., semantically annotated gadgets from predefined building blocks and deploy them on var...
Oszkar Ambrus, Knud Möller, Siegfried Handsch...
MIDDLEWARE
2004
Springer
15 years 8 months ago
Research directions in reflective middleware: the Lancaster experience
In this paper, we survey three generation of reflective middleware research carried out at Lancaster University, present experiences gained from this research, and highlight a num...
Gordon S. Blair, Geoff Coulson, Paul Grace
AOSD
2005
ACM
15 years 8 months ago
Role-based refactoring of crosscutting concerns
Improving the structure of code can help developers work with a software system more efficiently and more consistently. To aid developers in re-structuring the implementation of c...
Jan Hannemann, Gail C. Murphy, Gregor Kiczales
JCB
2007
146views more  JCB 2007»
15 years 2 months ago
MSOAR: A High-Throughput Ortholog Assignment System Based on Genome Rearrangement
The assignment of orthologous genes between a pair of genomes is a fundamental and challenging problem in comparative genomics, since many computational methods for solving variou...
Zheng Fu, Xin Chen, Vladimir Vacic, Peng Nan, Yang...