Recently, the complexity of modern, real-time computer games has increased drastically. The need for sophisticated game AI, in particular for Non-Player Characters, grows with the ...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
The computer systems security arms race between attackers and defenders has largely taken place in the domain of software systems, but as hardware complexity and design processes ...
Matthew Hicks, Murph Finnicum, Samuel T. King, Mil...
This article discusses implementation issues for the LBATCH and ABATCH batch means procedures of Fishman and Yarberry (1997). Theses procedures dynamically increase the batch size...
Christos Alexopoulos, George S. Fishman, Andrew F....
To extend the exponential performance scaling of future chip multiprocessors, improving energy efficiency has become a first-class priority. Single-chip heterogeneous computing ha...
Eric S. Chung, Peter A. Milder, James C. Hoe, Ken ...