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VRCAI
2006
ACM
15 years 3 months ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
CCGRID
2005
IEEE
15 years 3 months ago
Efficient resource description and high quality selection for virtual grids
Simple resource specification, resource selection, and effective binding are critical capabilities for Grid middleware. We the Virtual Grid, an abstraction for dynamic grid applic...
Yang-Suk Kee, D. Logothetis, Richard Y. Huang, Hen...
ISQED
2005
IEEE
81views Hardware» more  ISQED 2005»
15 years 3 months ago
Exact Algorithms for Coupling Capacitance Minimization by Adding One Metal Layer
Due to the rapid development of manufacturing process technology and tight marketing schedule, the chip design and manufacturing always work toward an integrated solution to achie...
Hua Xiang, Kai-Yuan Chao, Martin D. F. Wong
QSHINE
2005
IEEE
15 years 3 months ago
Retransmission Strategies for Wireless Connections with Resource-Limited Devices
Protocols designed to provide error-free communications over lossy links, at both data link and transport layers, commonly employ the idea of sliding windows, which is based on th...
Lavy Libman
DIGRA
2005
Springer
15 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal