Many information systems are used in a problem solving context. Examples are travel planning systems, catalogs in electronic commerce, or agenda planning systems. They can be made...
Marc Torrens, Patrick Hertzog, Loic Samson, Boi Fa...
We report on an experiment to implement an autonomous creature situated in a two-dimensional world, that shows various learning and problem-solving capabilities, within the Societ...
Over the 50 year history of discrete event simulation the growth in applications has been facilitated by some key advances in modeling that have simplified the process of building...
Recently, a variety of workflow patterns has been proposed focusing on specific aspects like control flow, data flow, and resource assignments. Though these patterns are relevant f...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...