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AAAI
2008
15 years 7 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
ANTSW
2010
Springer
15 years 13 days ago
A Deterministic Metaheuristic Approach Using "Logistic Ants" for Combinatorial Optimization
Abstract. Ant algorithms are usually derived from a stochastic modeling based on some specific probability laws. We consider in this paper a full deterministic model of "logis...
Rodolphe Charrier, Christine Bourjot, Franç...
ICAT
2006
IEEE
15 years 11 months ago
Locating Anatomical Points on Foot from 3D Point Cloud Data
Algorithms are proposed to automatically locate the foot anatomical points from scanned 3D point data based on a novel method that uses the pternion point for foot alignment, wher...
Jianhui Zhao, Ravindra S. Goonetilleke
151
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MODELLIERUNG
2008
15 years 6 months ago
Integrating Content Assist into Textual Modelling Editors
: Intelligent, context sensitive content assist (also known as code completion) plays an important role in the effectiveness of model editors. This is not only true for textual lan...
Markus Scheidgen
ATAL
2003
Springer
15 years 10 months ago
Engineering commitment-based multiagent systems: a temporal logic approach
Commitments model important aspects of agent interactions, especially those arising in e-business. A small number of patterns of commitments accommodate a variety of realistic int...
Jie Xing, Munindar P. Singh