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» Approaching the Physical Limits of Computing
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AOSD
2008
ACM
15 years 4 days ago
Support for distributed adaptations in aspect-oriented middleware
Many aspect-oriented middleware platforms support run-time aspect weaving, but do not support coordinating distributed changes to a set of aspects at run-time. A distributed chang...
Eddy Truyen, Nico Janssens, Frans Sanen, Wouter Jo...
69
Voted
SPRINGSIM
2008
14 years 11 months ago
Implementation by simulation; strategies for ultrasound screening for hip dysplasia in the Netherlands
Background: Implementation of medical interventions may vary with organization and available capacity. The influence of this source of variability on the cost-effectiveness can be...
Sabrina Ramwadhdoebe, Godefridus G. van Merode, Ma...
153
Voted
GRAPHICSINTERFACE
1996
14 years 11 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
BMCBI
2007
124views more  BMCBI 2007»
14 years 10 months ago
Analysis on multi-domain cooperation for predicting protein-protein interactions
Background: Domains are the basic functional units of proteins. It is believed that protein-protein interactions are realized through domain interactions. Revealing multi-domain c...
Rui-Sheng Wang, Yong Wang, Ling-Yun Wu, Xiang-Sun ...
CVGIP
2006
75views more  CVGIP 2006»
14 years 10 months ago
Momentum-based parameterization of dynamic character motion
This paper presents a system for rapid editing of highly dynamic motion capture data. At the heart of this system is an optimization algorithm that can transform the captured moti...
Yeuhi Abe, C. Karen Liu, Zoran Popovic