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VRST
2004
ACM
15 years 3 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
VLDB
2004
ACM
163views Database» more  VLDB 2004»
15 years 3 months ago
Compressing Large Boolean Matrices using Reordering Techniques
Large boolean matrices are a basic representational unit in a variety of applications, with some notable examples being interactive visualization systems, mining large graph struc...
David S. Johnson, Shankar Krishnan, Jatin Chhugani...
ISCA
2010
IEEE
236views Hardware» more  ISCA 2010»
15 years 2 months ago
Elastic cooperative caching: an autonomous dynamically adaptive memory hierarchy for chip multiprocessors
Next generation tiled microarchitectures are going to be limited by off-chip misses and by on-chip network usage. Furthermore, these platforms will run an heterogeneous mix of ap...
Enric Herrero, José González, Ramon ...
C5
2004
IEEE
15 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
CGO
2004
IEEE
15 years 1 months ago
Exposing Memory Access Regularities Using Object-Relative Memory Profiling
Memory profiling is the process of characterizing a program's memory behavior by observing and recording its response to specific input sets. Relevant aspects of the program&...
Qiang Wu, Artem Pyatakov, Alexey Spiridonov, Easwa...