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AAAI
2010
15 years 1 days ago
Algorithms for Finding Approximate Formations in Games
Many computational problems in game theory, such as finding Nash equilibria, are algorithmically hard to solve. This limitation forces analysts to limit attention to restricted su...
Patrick R. Jordan, Michael P. Wellman
CORR
2008
Springer
76views Education» more  CORR 2008»
14 years 12 months ago
An Efficient Algorithm for a Sharp Approximation of Universally Quantified Inequalities
This paper introduces a new algorithm for solving a subclass of quantified constraint satisfaction problems (QCSP) where existential quantifiers precede universally quantified ine...
Alexandre Goldsztejn, Claude Michel, Michel Rueher
JAT
2010
80views more  JAT 2010»
14 years 10 months ago
The Bregman distance, approximate compactness and convexity of Chebyshev sets in Banach spaces
We present some sufficient conditions ensuring the upper semicontinuity and the continuity of the Bregman projection operator Π g C and the relative projection operator P g C in...
Chong Li, Wen Song, Jen-Chih Yao
ISAAC
2005
Springer
127views Algorithms» more  ISAAC 2005»
15 years 5 months ago
Decision Making Based on Approximate and Smoothed Pareto Curves
Abstract. We consider bicriteria optimization problems and investigate the relationship between two standard approaches to solving them: (i) computing the Pareto curve and (ii) the...
Heiner Ackermann, Alantha Newman, Heiko Rögli...
ADBIS
1994
Springer
87views Database» more  ADBIS 1994»
15 years 3 months ago
Variations of R-Tree Structure for Indexing of Spatial Objects
The data structures suitable for indexing of large spatial objects in databases are considered. Some generalizations of existing tree methods concerned approximation of spatial ob...
M. G. Martynov