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156
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SAGT
2010
Springer
164views Game Theory» more  SAGT 2010»
15 years 2 months ago
On Nash-Equilibria of Approximation-Stable Games
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
Pranjal Awasthi, Maria-Florina Balcan, Avrim Blum,...
142
Voted
CORR
2011
Springer
191views Education» more  CORR 2011»
14 years 10 months ago
On Approximating Four Covering and Packing Problems
In this paper, we consider approximability issues of the following four problems: triangle packing, full sibling reconstruction, maximum profit coverage and 2-coverage. All of th...
Mary V. Ashley, Tanya Y. Berger-Wolf, Piotr Berman...
134
Voted
APPROX
2009
Springer
125views Algorithms» more  APPROX 2009»
15 years 10 months ago
Minimizing Average Shortest Path Distances via Shortcut Edge Addition
We consider adding k shortcut edges (i.e. edges of small fixed length δ ≥ 0) to a graph so as to minimize the weighted average shortest path distance over all pairs of vertices...
Adam Meyerson, Brian Tagiku
140
Voted
IPPS
2003
IEEE
15 years 9 months ago
Approximate Search Engine Optimization for Directory Service
Today, in many practical E-Commerce systems, the real stored data usually are short strings, such as names, addresses, or other information. Searching data within these short stri...
Kai-Hsiang Yang, Chi-Chien Pan, Tzao-Lin Lee
ICALP
2001
Springer
15 years 8 months ago
Approximating the Minimum Spanning Tree Weight in Sublinear Time
We present a probabilistic algorithm that, given a connected graph G (represented by adjacency lists) of average degree d, with edge weights in the set {1, . . . , w}, and given a ...
Bernard Chazelle, Ronitt Rubinfeld, Luca Trevisan